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January 05, 2010

Training and Collaboration with Virtual Worlds

    Training and Collaboration with Virtual Worlds: How to Create Cost-Saving, Efficient and Engaging Programs (published by McGraw-Hill) is now available in the bookstores and online.

            If you have read on virtual worlds, you will find this book to be quite different.  There is no hyper-excitement about the new and "cool" media, discussions on how to change your clothing, appearance, or how to build corporate campus.  There are no suggestions to rush in and "establish presence" until it is too late -- something that still dominates "positive" articles and presentations on virtual worlds.  At the same time, you will not find angry outbursts about complete worthlessness of virtual worlds for corporate use -- something that dominates the "negative" end of the spectrum -- either.

            Instead, you will find objective material and hard data that will help you understand the new media.  You will learn in what areas virtual worlds can add significant value and where the use of virtual worlds can be counterproductive, how to start your corporate program, what do you need to make your project a success.

            The book sums up best practices and recommendations from real life corporate experiences in virtual worlds. Experts from Cisco, EMC, IBM, Intel, Michelin, Microsoft, TMP Worldwide, University of Kansas Medical Center, World Bank, and CEO of Linden Labs hold nothing back frankly discussing their corporate Second Life projects, methodology, financials, timelines, and results.  The authors pay special attention to security issues and concerns, as well as real-life implementations and use of simulations to achieve competitive advantage and high ROI.

          Finally, you will find a lot of practical information: which virtual world to use, available entry options, recommendations on contents creation, existing tools, and programs.

            Virtual worlds develop fast. They change corporate training and HR even faster. The book site and wiki at https://www.TheVirtualWorldsBook.com/wiki will help business and training professionals stay abreast of new virtual worlds developments.

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Comments

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Yaps I have read the book "Virtual Worlds". This book is very much different from other books. I have read it and find me in different world . It made me happy and guided me for How to enjoy in the world.

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